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Top 5 graphics settings in PC games

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Top 5 graphics settings in PC games: The PC is always the preferred platform for many to enjoy video games, as the possibility of developing the device and upgrading the hardware will not be found in consoles such as the Playstation and Xbox; in addition to that, the complete freedom that the PC platform gives to its users, about almost everything about games, from the presence of many different stores to buy Games at competitive prices, to downloading mods and changing the experience dramatically, and even the ability to modify everything related to the settings of the game itself, including the graphics settings of course.

1 Vertical Sync

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One of the most seeming settings that will significantly improve your experience, which is why many people do not understand it correctly, as the misconception about the VSync setting is very common.
VSync, or vertical sync, is a technology that synchronizes the frames generated by the graphics card with the frequency of your screen. If the screen has a frequency of 60 Hz, the device will try to set the game to give 60 frames per second to avoid the problem of Screen Tearing, which appears as a result of not keeping up. The screen’s frequency and the frames that the graphics card sends during the game. It certainly looks great, but the problem appears in devices that are not able to run the game at a frequency equal to the frequency of the screen, so if your device has relatively limited capabilities and your screen is at a frequency of 165 Hz, for example, activating this technology will try to reach the frame rate of the game to that number. It certainly will not succeed. This will continue to consume device resources almost in vain, affecting performance and other issues.

2. Motion Blur

Image illustrating: Motion Blur
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Many graphics settings aim to improve display quality in more ways than one, from the quality of detail in the environment and surroundings to those elements that make the experience feel more cinematic. Motion blur or Motion Blur is one setting that affects the experience. It is the most controversial among users as well, as it adds an effect that can be easily noticed, moving screen movement slightly blurry. It cannot be denied that it makes the scenes look more beautiful and even closer to simulating scenes in Movies, however!

Most of the old games that included Motion Blur look worse when this setting is activated due to the modest technical capabilities in the past compared to the present time, and therefore Motion Blur must be deactivated in those games, as it also represents a load on the performance of the device, just like the graphics feature other. On the other hand, modern matches render Motion Blur much better; it makes the game look more cinematic and beautiful. But there are still some games where the Motion Blur feature does not add anything to the graphic quality, so it is better to turn it off in those games.

3. Field of View

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The human eye has a wide field of view, as you can see things on either side of you as you look forward. But in games, especially first-person games, that is not possible; it is a game that simulates the player’s perspective, but it certainly does not allow the same field of view as that of the human eye; after all, the game is displayed on a screen that takes up a limited amount of your field of view.

So, to increase realism and simulation in games, there is the Field of View feature, or FOV for short. It can be said that it is a feature that gives an advantage within games as well, especially first-person shooters, as the more you see, the more aware you are of what is around you, and the greater your chances of defeating your enemies. Therefore, the field of view should be increased in shooting games in particular, as it makes an essential difference in the gaming experience, but beware that it naturally puts a load on the performance of the device because the game will display more objects in each frame, so if activating it affects performance, then turning it off will be better.

4. Anti-Aliasing

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This feature aims to improve image quality by making objects in the game sharper and more precise, such as leaves, grass, windows, etc. Indeed, you have already encountered jagged or distorted edges of objects within the game, making you think its developers did not pay enough attention to graphics. Still, it is necessary to know that this zigzag is eliminated using the Anti-Aliasing technique. Perhaps it is the most graphic setting on the device and the heaviest in performance, but as it is, it does make a noticeable difference in image quality. Still, it comes at the cost of performance if your hardware is underpowered.

The need for anti-aliasing technology increases when using larger screens because the large screen size is often disproportionate to the display resolution, so a 40-inch screen is not recommended to play on at 1080p resolution. Still, the problem of aliasing we are talking about will appear. The objects will look similar to Blurred and jagged edges, so anti-aliasing technology is a must.

Indeed, like the rest of the technologies in this list, Anti-Aliasing requires great technical strength from the device, and that depends on the type of technology, as there are different types of Anti-Aliasing techniques, which differ among themselves in the resulting image quality, which results in a difference in dependent performance. There’s MSAA, SSAA, FXAA, etc., and you’ve certainly come across those icons in the graphical settings of games.

MSSA or Multi-Sample Anti-Aliasing is the best type because it offers an acceptable balance between performance and quality, it does not put too much load on the device’s capabilities, nor does it reduce the rate much and makes it acceptable. As for SSAA or Super Sampling Anti-Aliasing, they are the most common types in the quality of the displayed image, and of course, they are the heaviest on the device and require higher capabilities, so avoid using them if your device is less than needed, as it is a valuable technology for those who have a device with solid performance.

5. Adaptive Resolution

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Unlike Anti-Aliasing, Adaptive Resolution or Resolution Scaling is helpful for those with less than recommended hardware or who are not powerful enough to run at the highest graphical settings. As you know, lowering the screen resolution is a common way to improve performance in a game. When you play a 4K match on a 4K monitor or TV, you will notice a significant drop in frame rate compared to if you lower the resolution to 2560×1440. To balance matters, the Adaptive Resolution appeared, which adjusts the display resolution continuously and adapts to the device’s performance in each scene. When displaying a set full of graphics requiring high performance, the answer will decrease automatically so that performance is not affected and frames are not suddenly reduced. And vice versa, in scenes that are less graphically powerful and have less detail, the native screen resolution is used to keep them sharp.

Find this option in the game. You can enable it, and a slider may appear where you can set a target frame rate for the adaptive resolution. I recommend setting it to the highest resolution your monitor supports to take full advantage of the device’s performance.

There is also a technology from Nvidia called “DLSS” that takes the idea of “adaptive resolution” to a different level, as it uses artificial intelligence to enhance the accuracy of details in games even when settings are set to a resolution lower than the screen’s native resolution. Many generations of this technology offer significant improvements, such as DLSS 2.0 and DLSS 3.0. But although NVIDIA considers DLSS to be part of another technology called “ray tracing” in RTX graphics cards, some games allow it to be used even if “ray tracing” is disabled. If you find this option (DLSS) in the game settings, you should try it.

This technology usually offers different options regarding quality and performance or the balance between them, which is an essential advantage for those who do not want to sacrifice graphic quality too much and want to get decent quality, which is the case for many of us.

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